Product Update - April 2026

    Shubhra SarkerBy Shubhra Sarker
    Apr 30, 2026
    3 min read

    A new 3D viewer built from scratch, the first modular planner, and part swapping.

    PolyViewer

    We rebuilt our 3D viewer from the ground up. Customers told us repeatedly that models needed to look more convincing, and the honest answer was that we could not get there by tuning the old one.

    PolyViewer brings realistic contact shadows and soft shadows, spot and directional lighting controls, camera view and environment settings, and higher-quality rendering overall. Presets can be saved and reused across configurators, and you can switch between the legacy viewer and PolyViewer in your embed settings — nothing changes until you choose it.

    Planner Studio, first version

    The beginnings of a modular configurator. Modules carry snap points, set up in the configurator with a simple left/right/up/down toggle, and pieces snap to each other using the real bounding box rather than an approximation. Progressive loading keeps large assemblies responsive.

    Part swapping

    Swap a part of one model for a different model entirely — legs, arms, a chaise section. Choose the target node to replace, and the swap is saved as part of the variant.

    Conditional logic

    Configurations can now depend on each other, so an option only appears when another has been chosen.

    Also in this release

    • Spec sheet measurements improved substantially: manual reset and override, measurements on a separate layer, adjustable line thickness, and your dimension overrides, scale and unit choices persisted between sessions.
    • Language and currency support, with Dutch as the first additional language.
    • Settings panels reorganised into tabs — theme, store settings, dimensions and AI enhancement — each with live preview.
    • Scene Editor: export a whole scene as a single GLB file, gizmos on lights so you can position them visually, primitives and environment settings, moving nodes between parents, multi-select with shift-click, and multi-node transforms with batched undo.
    • Y-flip and sheen material options, normal maps exported in the correct colour space, and scale factors for normal and other maps.
    • Automatic compression strategy — the upload picks settings based on the model's geometry and texture size instead of asking you.
    • Quote PDF toggle in theme settings.
    • Support for GPT Image 2, with the model named in the quality selector, plus an enhance-detail option.
    • WooCommerce is now gated by plan feature, and the integration handles missing or broken product images gracefully.
    • Several pages made mobile friendly: analytics, embed settings, configurator, spec sheet and new project.

    Plus fixes for scene textures not saving, material type flicker, context menus clipping at screen edges and the preset library popup opening in the wrong place.

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